From Respawn Entertainment, the developers behind “Titanfall 2” and “Apex Legends“, comes the Star Wars game we have all been waiting for. Directed by the same director of “God of War 3“, Stig Asmussen, this game is filled with exciting combat and a deep story of betrayal. Debuted gameplay at E3 2019, arrives for “Star Wars Jedi: Fallen Order“.
Much like “Star Wars: Force Unleashed“, you will have force abilities, and these force abilities will be learned throughout the game as you grow Cal’s relationship to the force. Cal will end up mixing these force abilities into his lightsaber and melee combat, a system Respawn is calling “thoughtful combat”.
A term often used by game developers nowadays, “thoughful combat” refers to having to think throughout a battle, rather than constantly slashing and slashing at an enemy. In Respawn’s new Star Wars game, one good placed lightsaber hit can be a one and done move, much like what it should be. Respawn is putting an emphasis on thinking before entering combat situations within this game. You are only a Jedi padawan, you do not have much combat experience and can’t just jump into the fray head first swinging your lightsaber all wily nilly, no you have to think it out, plan, strategize. Think something more along the lines of “Sekiro: Shadows Die Twice” or the Soulsborne series, you’ll need to be smart about how you approach a situation.
This may be the first Star Wars game where they take your sense of control and power away in favor of a more realistic interpretation. That you aren’t some super soldier ninja, but rather a person with powers that can die like the the rest of them with one well placed shot. It’s interesting to think about.