Mortal Kombat 11 Review: The King Of Fighting Games

The newest installment of the long time series “Mortal Kombat“, was an amazing action fighting adventure full of suspense and gore. With new bloody fatalities that are better than ever, the game has so much going for it while also having some things that prevented it from getting that full 10 stars. While I am reviewing it, I will not spoil any of the story and will allow you to experience that yourself. This review is entirely gameplay and mechanic based, so enjoy and form your own opinions.

Although I will not be spoiling the story, I will say that it was an amazing and fun that really puts the characters through the hardest trial they have seen yet. Now with that out of the way lets get to the main core of the game… the fighting. After all, it is a fighting game. The combat in the game is very fluid, very much like “Mortal Kombat X“, the reaction speed to your inputs is fantastic with barely any recognizable delays. Being able to chain together combos and special abilities is one of the main cores of Mortal Kombat that separates it from a lot of other fighting games.

Another upside to this game is the inclusion of “The Krypt”. First introduced in “Mortal Kombat: Deadly Alliance” (my first Mortal Kombat game), I never really found the Krypt fun as a kid, yet for some reason this version has a much different feel to it. Perhaps it could be the inclusion of Shang Tsung, who is played by Cary-Hiroyuki Tagawa, the same actor who played him in the Mortal Kombat film, and how he accompanies you on your journey through the Krypt. The Krypt was also more interesting now, trying to figure out what to get and hoping for the chance of something good.

Some bad aspects of the game, though few in number, were the things like the difficulty spikes in “The Tower”. The spikes of difficulty seemed somewhat inconsistent, going from a relatively easy fight in your first few fights to what seemed like a boss fight within the third. This became became irritating because it really puts a reliance on items like consumables and gear to even get past these spikes. Another not so big problem I found with the game was the gear. Although happy that it is only cosmetic and doesn’t impact the gameplay in any way, I do find it rather annoying that the gear can only be obtained in these blind loot boxes.

In the end, the game was very enjoyable and as a longtime fan I love all the new games, finding each one better than the last. I can also say the story just gets better and better as well with the inclusion of new characters like Erron Black (Troy Baker) who seem to be staple characters now. And the inclusion of my favorite character, besides Sub-Zero, the king of Outworld… Shao Kahn, really put a smile on my face, even though I felt like he acted more like a baby than a conqueror at some points in the story and would’ve prefered the same voice actor from the ninth installment. I congratulate all of Netherrealm studios and believe that Mortal Kombat will never fail in their hands. Good job.


Leave a Reply