SUMMON ASGARD’S ASSASSIN INTO BATTLE!!!
Odin and Freya’s first-born, Angela, cut her way into “Marvel Heroes 2016” this past week and Gazillion Game Designer Anthony Gallegos dropped by to give us the scoop on the avenging assassin and all her sword-wielding goodness.
Marvel.com: Man oh man, Angela? That’s a super cool character to pull out of the hat. What was the thinking behind bringing her to the game?
Anthony Gallegos: Well, this was actually the result of a fan vote. Awhile back we held a pole with GameInformer.com, and the fans were encouraged to go there and vote for who they wanted to see in our annual hero releases. Angela was the clear winner, so we made good with our fans and tried to bring them a faithful version of her character. That, and you know, she’s a crazy powerful melee fighter and now the sister of Thor, so we really wanted to get her into the game!
Marvel.com: Angela is still a fairly new addition to the Marvel Universe. Considering that, did the team feel like they had more freedom coming up with her kit?
Anthony Gallegos: In some ways, sure, but we still poured over the relatively few Marvel comics available for inspiration. Her run with the Guardians of the Galaxy and her very own comic helped us form the basis for our take on her powers. Also, it shouldn’t be understated that our community had a lot of great ideas that they posted about in our forums, and we definitely looked to that for inspiration as well.
Marvel.com: Speaking of her kit, what exactly is she capable of? How are we going to be crushing skulls here?
Anthony Gallegos: Angela defeats enemies with a variety of melee and ribbon attacks. It sounds silly when you first hear it that she has these deadly ribbons, but if you read the comics you see that they’re quite capable of being wielded like extra appendages. You can play a pure melee build that relies on her bladed bow, swords, and axes, or you can mix it up and include a variety of very pretty ribbon attacks that allow Angela to clear out a bunch of enemies at once. You won’t find her shooting guns or anything like that, though. Angela is a melee brute, and we definitely wanted to get that across.
Marvel.com: Of all her abilities what are the ones you’re most excited for players to try? What abilities did you have the most fun with?
Anthony Gallegos: I think the moves with her bladed bow are some of the [prettier] melee sequences we’ve ever done. Functionally there are many powers like it, but few get the grace and power of the character across in the same way. Also I’m really excited for folks to try out her ribbon powers. They’re such an essential part of her character, and one that I think we took the most risks with, so I want to see how players react.
Marvel.com: How should players think about Angela from a role perspective? Is she a brawler? Assassin?
Anthony Gallegos: She’s a brawler for sure. The comic may have called her an assassin, and she is indeed good at assassinating, but it isn’t in a James Bond sort of way. Angela doesn’t sneak! Angela kicks in the front door, destroys the defenses, and then takes out whoever she’s there for. In that way she has a lot more in common with Drax the Destroyer. So call her whatever you want in title, but Angela is the type to take a punch on the chin and smile about it because she’s facing a worthy foe.
Marvel.com: What team-ups cover her weaknesses or set up super cool combos?
Anthony Gallegos: Well, she is a melee fighter, so having a team-up like Clea or Groot will help since they can heal her. Personally, I’d go with one of our Guardians of the Galaxy, since that’s the most flavorful after her run with them.
Marvel.com: Is there anything else we need to know?
Anthony Gallegos: We’re really proud of Angela and hope that people like her. We couldn’t have made her without the passion and inspiration from our dedicated users, and thank them for their continued support. If you play her, let us know what you think!